Casa del Portuale

A personal brutalist architecture environment study inspired by the monumental form language of Casa del Portuale.

Created with a focus on procedural shaders, 3D modeling, set dressing, lighting, and compositing, this project explores how architectural scale, concrete texture, and atmosphere can support cinematic environment design and worldbuilding.

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Flying Industrial Station

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Aldo Loris Rossi — Chiesa del Sacro Cuore